Suzy Says! Story Walkthrough: All 9 Beats & Four-Candle Ritual
Story Mode in Suzy Says! unfolds across nine tightly paced narrative beats inside an October 2003 family house. A full playthrough takes 15 to 30 minutes and transitions from innocent floor-mat color jumps in the living room to dark-corridor house errands, a front-door ambush by Suzy's Special Friend, a disconnected call from Mom, a stealth Hide and Seek phase, and a four-candle ritual around the CRT television.
Beats 1–3: Booting the Uncle's DVD, Mat Warm-Up & First Bare Trap
Your session begins on a quiet October evening in 2003 after returning from a friend's house. Your uncle has dropped off an unmarked interactive DVD game along with a four-color vinyl floor mat (Red, Green, Blue, and Yellow) laid out directly in front of the living-room CRT television.
Once you insert the disc and step onto the mat, Suzy greets you from Channel 03 and explains the rules: only obey commands that start with "Suzy says", and never accumulate three red X strikes.
Beat 1: October 2003 Arrival & Inserting the DVD
Explore the lit living room, inspect the four-color floor mat on the carpet, and interact with the DVD player beneath the CRT television to boot the Suzy Says! disc. Step onto the center of the mat to begin.
Key Prop: Suzy Says! Interactive DVD & PlayerBeat 2: Four-Color Floor Mat Warm-Up
Suzy issues straightforward prefixed jumps: "Suzy says, jump on Red", "Suzy says, jump on Green", "Suzy says, jump on Blue", and "Suzy says, jump on Yellow", plus "Suzy says, crouch down" (press C). Use WASD + SPACE to hop cleanly onto the called quadrant and stay inside the border until the chime plays.
Controls: WASD + SPACE (Jump) · C (Crouch)Beat 3: Gaze Checks & The "Look at the floor" Trap
Suzy adds camera gaze prompts: "Suzy says, look at the ceiling" and "Suzy says, look at the floor". Immediately afterward, she says "Look at the floor" WITHOUT the "Suzy says" prefix. Keep your mouse completely still and stare forward at the TV until the timer expires.
Critical Trap: Bare "Look at the floor" — Do Not MoveCheck All 4 Unprefixed Traps →Beats 4–6: Off-Mat House Errands, Fridge Mutation & Front Door Ambush
Starting in Beat 4, Suzy forces you to step off the safety of the living-room vinyl mat and walk into the surrounding rooms of the house. Each errand is timed: you must interact with the named prop and hear "Suzy says, come back to the mat" to return to the living room.
As you complete errands in the hallway, kitchen, and bathroom, lights begin to flicker and environmental clues shift—culminating in heavy knocking at the front entrance door in Beat 6.
When knocking echoes from the front entrance, Suzy commands "Suzy says, let my special friend in" (or "Suzy says, open the front door"). Opening the front door triggers the Bad Ending ambush immediately. To continue toward the True Ending, keep the front door closed when prompted.
Beat 4: First Off-Mat Errand — Sunflower Painting
Suzy commands "Suzy says, touch the sunflower painting". Step off the mat, click the framed sunflower painting on the wall, and return to the four-color mat before the countdown ends.
Full Version Note: Check the living-room radio between jumps on replay runsBeat 5: Kitchen Fridge Drawing & Bathroom Rubber Duck
Suzy sends you deeper into the house with "Suzy says, touch the fridge drawing" in the kitchen and "Suzy says, touch the rubber duck" in the bathroom. Notice that the child's crayon drawing on the refrigerator mutates to show a tall shadowy figure among trees.
Lore Clue: Kitchen Fridge Drawing foreshadows the Special FriendBeat 6: The Special Friend Knock at the Front Door
Heavy knocking starts at the front door. If you obey "Suzy says, let my special friend in" and unlatch the door, the shadow entity rushes inside for the Bad Ending. Instead, obey "Suzy says, close the front door" / keep it shut and return to the mat.
Branch: Open Door = Bad Ending · Keep Closed = Beat 7Compare Bad vs True vs Secret Endings →Beats 7–9: Mom's Phone Call, Hide & Seek & Four-Candle Ritual
Surviving the front-door confrontation triggers the darkest stretch of Story Mode. The house landline rings, Suzy drops her cheerful host persona when cutting off the call, and the living-room television turns into a hunting beacon.
Use the beat cards and the Four-Candle location table below to finish Beats 7, 8, and 9 without getting caught in the dark corridors.
Beat 7: Mom's Telephone Call & Hide and Seek
The house telephone rings; answer it to hear Mom checking in on you before static cuts the line. On the CRT screen, Suzy coldly remarks "Mom interrupted our fun" (caption fixed in the Nov 8, 2026 patch) and commands "Suzy says, hide". Sprint out of the living room, enter a darkened side room (Bedroom or Bathroom), and hold C to crouch behind furniture out of hallway sightlines until the search ends.
Stealth Rule: Do not alt-tab during the transition; stay crouched with CBeat 8: "Suzy says, bring me four candles"
Suzy orders you to gather four ritual candles scattered across the darkened house and place them on the four corners of the living-room floor mat. Collect all four candles, return to the mat, and aim directly at each corner marker (crouch with C if the 4th placement spot feels finicky).
Objective: Collect & Place 4 Ritual Candles on the MatBeat 9: "Suzy says, look at these symbols" (True Ending)
With all four candles burning around the vinyl mat, medallions and hypnotic symbols appear on the CRT television. Obey the final prompt "Suzy says, look at these symbols" by centering your camera on the screen. Suzy lulls the protagonist to sleep and pulls them into the broadcast, unlocking the True Ending.
Outcome: True (Normal) Ending & Thank You For Playing Screen| Beat / Timecode | Primary Room | Key Spoken Command | Required Player Action & Survival Note |
|---|---|---|---|
| Beat 1 (00:00–01:30) | Living Room | Pre-Game DVD Boot | Insert the Uncle's Suzy Says! DVD into the player under the CRT TV and step onto the four-color mat |
| Beat 2 (01:30–03:30) | Living Room Floor Mat | "Suzy says, jump on Red / Green / Blue / Yellow" | Hop onto the matching vinyl quadrant with WASD + SPACE; press C when told "Suzy says, crouch down" |
| Beat 3 (03:30–05:30) | Living Room Floor Mat | "Look at the floor" (Unprefixed Trap) | Aim at ceiling/floor when prefixed with "Suzy says"; freeze mouse completely on bare "Look at the floor" |
| Beat 4 (05:30–08:00) | Hallway / Living Room Wall | "Suzy says, touch the sunflower painting" | Leave the mat, interact with the sunflower painting, and return on "Suzy says, come back to the mat" |
| Beat 5 (08:00–10:30) | Kitchen & Bathroom | "Suzy says, touch the fridge drawing" / "touch the rubber duck" | Touch the mutating refrigerator crayon drawing and bathroom rubber duck, then sprint back to the mat |
| Beat 6 (10:30–12:30) | Front Entrance Hallway | "Suzy says, close the front door" vs "let my special friend in" | Keep the front door shut to survive; opening the door for the Special Friend triggers the Bad Ending |
| Beat 7 (12:30–15:30) | Telephone & Dark Side Rooms | "Suzy says, hide" | Answer Mom's call, watch Suzy say "Mom interrupted our fun", then crouch (C) in a dark room away from the TV |
| Beat 8 (15:30–19:00) | Living Room, Kitchen, Bathroom, Hallway/Bedroom | "Suzy says, bring me four candles" | Gather all 4 ritual candles across the house and click each corner of the floor mat to place them |
| Beat 9 (19:00–End) | Candle-Lit Floor Mat | "Suzy says, look at these symbols" | Center camera gaze on the CRT medallions/symbols to complete the ritual and unlock the True Ending |
Verified Screenshots & Broadcast Captures
Official Trailer & Verified Video Guides
Unofficial community gameplay capture recorded on the current November 2026 patch (may change after future updates).
Suzy Says! Full Story Walkthrough & All Endings (CatPlay)
Complete no-skip playthrough demonstrating all 20 spoken commands, candle hiding spots, and ending triggers.
Frequently Asked Questions
Where are the four candles located in Beat 8 of Suzy Says!?
During Beat 8 ("Suzy says, bring me four candles"), sweep the four main areas of the October 2003 house: check the Living Room side surfaces, the Kitchen counter/table area, the Bathroom vanity/shelf, and the Hallway/Bedroom dresser. Once collected, return to the four-color floor mat and place one candle on each corner.
What should I do if the fourth candle won't place on the floor mat?
Stand on the outer edge of the floor mat rather than directly on top of the corner pad, press C to crouch, and slowly sweep your crosshair over the empty corner marker until the interaction prompt registers.
How do you survive Hide and Seek in Beat 7 after Mom's phone call?
As soon as Suzy disconnects Mom's call, says "Mom interrupted our fun", and commands "Suzy says, hide", leave the living room immediately. Go into the bathroom or bedroom, close or tuck behind the door frame, and press C to crouch in the dark until Suzy calls you back to the mat.